Check out a wide variety of new and exciting games including: Return to Dark Tower, Crossbows & Catapults as well as Clarion Game's:
Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander gets to remain standing.
Henchman: The Card Game is a light, fast-playing card game for 2-6 players featuring cooperative backstabbing and a healthy dose of humor. Players take on the role of a lowly Minion at Evil Overlord, Inc... but here at EOI, the Evil Overlord's right hand man, the Henchman, has moved on to (or is that under?) greener pastures. All the Minions want to be the next Henchman - after all, the Henchman gets not only Dental, but reserved parking at the office, AND the privilege of assisting His Evilness directly! Players take turns being the Minion in Charge (MIC). The MIC is responsible for doling out tasks to the other Minions, who then play cards to either help or hinder their abilities to complete the tasks. Completing a task rewards both the minion who undertook it, as well as the MIC—after all, one of the core responsibilities of any leader is delegation. However, failing to complete a task results in facing the wrath of the Evil Overlord and that wrath falls on the MIC as well as the failing Minion. Four Horsemen: The Omega Wars Based in the universe of the popular SF novel series from Chris Kennedy Publishing, it's your turn to "Kill Aliens - Get Paid!" In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield. The object of the game is to protect your base - your home away from home - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy. Four Horsemen uses many of the same core mechanics that Hull Breach! perfected, but adds an entire new theater of ground combat to the mix!
Check out a wide variety of new and exciting games including: Return to Dark Tower, Crossbows & Catapults as well as Clarion Game's:
Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander gets to remain standing.
Henchman: The Card Game is a light, fast-playing card game for 2-6 players featuring cooperative backstabbing and a healthy dose of humor. Players take on the role of a lowly Minion at Evil Overlord, Inc... but here at EOI, the Evil Overlord's right hand man, the Henchman, has moved on to (or is that under?) greener pastures. All the Minions want to be the next Henchman - after all, the Henchman gets not only Dental, but reserved parking at the office, AND the privilege of assisting His Evilness directly! Players take turns being the Minion in Charge (MIC). The MIC is responsible for doling out tasks to the other Minions, who then play cards to either help or hinder their abilities to complete the tasks. Completing a task rewards both the minion who undertook it, as well as the MIC—after all, one of the core responsibilities of any leader is delegation. However, failing to complete a task results in facing the wrath of the Evil Overlord and that wrath falls on the MIC as well as the failing Minion. Four Horsemen: The Omega Wars Based in the universe of the popular SF novel series from Chris Kennedy Publishing, it's your turn to "Kill Aliens - Get Paid!" In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield. The object of the game is to protect your base - your home away from home - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy. Four Horsemen uses many of the same core mechanics that Hull Breach! perfected, but adds an entire new theater of ground combat to the mix!
Pre-Rolled characters provided, but players are welcome to use their own standard D&D 5e or 2024 (not homebrew)
Short 'n' Sweet: An Intro Festival - Short 'n' Sweet is designed to be a whimsical, entertaining introduction to the world of Dungeons and Dragons. But it's not all fun and games at the festival! When all seems well, disaster strikes in the form of Granny Smyth's culinary catastrophe! It's a delectable showdown where heroes save the day, one bite at a time!
Bio: Wanda Harward is a member of The Charlotte Geeks, assisting Joey Starnes and Carol Cowles with The Geekery Market, and other shenanigans as required. Her geeky interests include painting minis, filk music, renaissance faires, and gaming (online and tabletop). She runs a twice... Read More →
Enter a world of folklore fantasy, epic storytelling and mighty magic! Set in the Grimm world of 18th Century dark fairytales. You will make your own treacherous pathway through the wild woodlands, encounter strange mythical creatures and find lost arcane artefacts.
Alone or with friends you must choose a dangerous quest but beware only those with the skill, intelligence and bravery of a hero will survive.
Quick to learn, portable and most importantly really fun. This game is a unique hybrid of Role-playing, board and choose your own adventure book.
Bio: Wanda Harward is a member of The Charlotte Geeks, assisting Joey Starnes and Carol Cowles with The Geekery Market, and other shenanigans as required. Her geeky interests include painting minis, filk music, renaissance faires, and gaming (online and tabletop). She runs a twice... Read More →
Check out a wide variety of new and exciting games including: Return to Dark Tower, Crossbows & Catapults as well as Clarion Game's:
Hull Breach is a sci-fi cards-and-dice game featuring epic space combat between ships, firefights between Marine boarding parties, and plenty of clever tactics and galaxy-shaking events. You assume command of a space station belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve galactic domination! The object of the game is to protect your Station - your home in space - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander gets to remain standing.
Henchman: The Card Game is a light, fast-playing card game for 2-6 players featuring cooperative backstabbing and a healthy dose of humor. Players take on the role of a lowly Minion at Evil Overlord, Inc... but here at EOI, the Evil Overlord's right hand man, the Henchman, has moved on to (or is that under?) greener pastures. All the Minions want to be the next Henchman - after all, the Henchman gets not only Dental, but reserved parking at the office, AND the privilege of assisting His Evilness directly! Players take turns being the Minion in Charge (MIC). The MIC is responsible for doling out tasks to the other Minions, who then play cards to either help or hinder their abilities to complete the tasks. Completing a task rewards both the minion who undertook it, as well as the MIC—after all, one of the core responsibilities of any leader is delegation. However, failing to complete a task results in facing the wrath of the Evil Overlord and that wrath falls on the MIC as well as the failing Minion. Four Horsemen: The Omega Wars Based in the universe of the popular SF novel series from Chris Kennedy Publishing, it's your turn to "Kill Aliens - Get Paid!" In The Four Horsemen: Omega War, you assume command of an base belonging to one of our several in-game factions and fight it out with one or more other Commanders to achieve victory on the battlefield. The object of the game is to protect your base - your home away from home - from other Commanders while trying to capture or destroy theirs. Be warned - they’re trying to do the same thing to you. It's a tough galaxy and at the end of the day only one Commander will remain standing. Only through careful planning can the most daring gain command of the galaxy. Four Horsemen uses many of the same core mechanics that Hull Breach! perfected, but adds an entire new theater of ground combat to the mix!